Bachelor’s Degree Computer Graphics
A programme in line with the new image and digital graphics design professions.
A great variety of teaching methods is proposed (theory-practice intertwining, group work, individual and collaborative projects, transversal workshops) in order to develop the independence, the collaboration spirit and the creativity in students.
The modules proposed during the first year allow the student to get familiar with the different domains of computer graphics and gain the necessary theoretical and practical knowledge to start then a specific programme in a section: 3D Animation, 3D Visual effects, Game Art in video games, Game Development in video games, Tech Art in video game, Web Design and Mobile, 2D Animation and Illustration, Graphic and advertising communication.
In English ? The students who want to enhance their English level can follow the courses of the first year in English.
The graduation year leads the student to discover the professional world through work placements in companies, that can be carried out in many countries, in Europe and in other continents. This graduation year also invites the students to show the acquired skills by achieving a Graduation project.
Because our students have countless projects in their mind but sometimes have difficulties carrying them out, they have the opportunity to get trained and advised in their process of launching their entrepreneurial project.
After the Bachelor’s Degree in Computer Graphics, the students have several opportunities to continue their studies.
The HEAJ organises an Honours Year in Video Games. The purpose of this Honours Year is to lead the students to develop a video game at a professional level taking the specificities of the industry and the market expectations into account.
The HEAJ also proposes the Master of Transmedia architecture, co-organised with the University of Namur and the Musical and Educational Higher Institute (IMEP).
Our wealth : our teachers come from different backgrounds, directly linked with the professional world and our students have different backgrounds as well. Altogether, it allows us to offer an original programme built on the contributions of each of its members.
Summary of 3 years
01 1st year
The modules proposed during the first year allow you to get familiar with the different domains of computer graphics and gain the necessary theoretical and practical knowledge to start then a specific programme in a section.
02 2nd year
From the second year, you gain specific and cutting-edge skills in the section you chose. The richness of the approached contents, the projects that you have to carry out and the requirements you have to meet in terms of skills result in a particularly dense programme which is an essential key leading to the graduation year.
Note: The sections are regularly reviewed according to the sector development.
03 3rd year
The graduation year leads the student to discover the professional world through work placements in companies, that can be carried out in many countries, in Europe and in other continents. This graduation year also invites the students to show the acquired skills by achieving a Graduation project, which will be assessed by a professional board of examiners.
At the heart of the technological development, the computer graphics design offers many job prospects.
View more :
- Communication graphique et publicitaire
- Design Web & Mobile
- Film animation 3D
- Jeux video Game animation
- Jeux video Game art
- Jeux video Technical Art
- Visual effect 3D
Are you interested in this training?
Contact the coordinator.